Fixed crash when UIMenuItem.Text is null ( #96).Added option to disable background postfx in TabView with the TabView.PlayBackgroundEffect property.Use UIMenu.PanelsOverride to set the panels shown always instead of the UIMenuItem.Panels of the selected item.Use UIMenuItem.Panels to set the panels shown when this item is selected.UIMenuStatsPanel: displays multiple named values (from Los Santos Customs menu).UIMenuSliderPanel: slider bar where the user can choose a value between 0 and 1 (from GTA Online character creator).UIMenuGridPanel: grid where the user can choose a 2D point between (0, 0) and (1, 1) (from GTA Online character creator).Interactive panels displayed below a UIMenu, after the description.The class assumes that it is always loaded, so Sprite.IsTextureDictionaryLoaded always returns true and Sprite.LoadTextureDictionary() does nothing. embed:model_name can be used with but the model needs to be loaded by the user.The model needs to be loaded first to be able to access the texture.For example, texture dictionary embed:prop_bbq_2 and texture name p_v_bbq_2. To access an embedded texture, use embed:model_name as the texture dictionary. ydr) in native functions such as DRAW_SPRITE ( #101):
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